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commands:extra [2024/10/01 19:25] – add note about EXTRA Z for CRISP brandoncommands:extra [2026/05/31 04:37] (current) – change the version requirement text for shortcut brandon
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-====== Command:EXTRA ======+====== Command:EXTRA (EX) ====== 
 + 
 +-->MS2000 and RM2000 Syntax ^ 
 + 
 +^Shortcut | EX <wrap lo>//requires v9.53//</wrap> | 
 +^Format  |EXTRA [X?] [Y?] [Z=lock_ki] [M=button_code] [R=small_enc] [T?] | 
 +^Remembered |Using SS Z | 
 + 
 +<--
  
 --> Tiger Syntax ^ --> Tiger Syntax ^
  
-^Format  |[Addr#]EXTRA [X?] [Y?] [Z=lock_ki] [M?] |+^Shortcut | EX <wrap lo>//requires v3.51 (Tiger Comm)//</wrap> | 
 +^Format  |[Addr#]EXTRA [X?] [Y?] [Z=lock_ki] [M=button_code] [R=small_enc] [T?] |
 ^Type |Card-Addressed| ^Type |Card-Addressed|
 ^Remembered |Using [Addr#]SS Z | ^Remembered |Using [Addr#]SS Z |
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 <-- <--
  
--->MS2000 and RM2000 Syntax ^ 
- 
-^Format  |EXTRA [X?] [Y?] [Z=lock_ki] [M?] [M=button_code] | 
-^Remembered |Using SS Z | 
- 
-<-- 
 **X?**  Provides the ''CRISP'' bottom line string as is shown on the LCD display. **X?**  Provides the ''CRISP'' bottom line string as is shown on the LCD display.
  
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 This is also the ''lock_ki'' value for ''CRISP''. When ''CRISP'' enters the lock state (''LK F=83'') it changes the [[commands:ki|KI Z]] value for the Z axis. ''KI Z'' is restored to the initial value when ''CRISP'' enters the stop state (''LK F=79''). This is also the ''lock_ki'' value for ''CRISP''. When ''CRISP'' enters the lock state (''LK F=83'') it changes the [[commands:ki|KI Z]] value for the Z axis. ''KI Z'' is restored to the initial value when ''CRISP'' enters the stop state (''LK F=79'').
  
-**T?:** The controller detects the resolution of the ADC during initialization. (''MS2000 9.2o+'') +<WRAP center round info 80%> 
-  * 0 => 10-bit ADC (''C8051F122'' CPU) +When CRISP restores KI Z after using lock_ki, it uses a saved value that is set only once when the controller powers on. If you want to change KI Z, use [[commands:saveset|SS Z]] and power cycle the controller so that it can restore KI Z to the correct value. It is not recommended to set KI Z unless you are an advanced user. 
-  * 1 => 12-bit ADC (''C8051F120'' CPU) +</WRAP> 
-   + 
-**M?** Returns the ''button_flag_byte'' and resets the value to ''0''. (''MS2000 9.2m+'' and ''Tiger v3.35+'')+<wrap lo>MS-2000 9.2p or Tiger v3.42 required</wrap> \\ 
 +**T?:** The controller detects the resolution of the ADC during initialization.
  
-**M=#** Modify the ''button_flag_byte'' with the button code and call the button functions associated with that code. (''MS2000 9.2m+'')+^Code^DAC^CPU^ 
 +| 0 | 10-bit ADC | ''C8051F122'' | 
 +| 1 | 12-bit ADC | ''C8051F120'' | 
 + 
 +<wrap lo>MS-2000 9.2n or Tiger v3.36 required</wrap> \\ 
 +**M?** Returns the ''button_flag_byte'' and resets the value to ''0''. 
 + 
 +**M=#** Modify the ''button_flag_byte'' with the button code and call the button functions associated with that code.
  
 This command differs from [[commands:benable|BE F]] which does not modify the ''button_flag_byte'' and only calls a single button function. This command differs from [[commands:benable|BE F]] which does not modify the ''button_flag_byte'' and only calls a single button function.
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 Each ''2-bit'' section can take on the values ''0-3'', these codes represent the state of the button. Each ''2-bit'' section can take on the values ''0-3'', these codes represent the state of the button.
-^Code   ^Type ^ +^Decimal ^Binary ^State ^ 
-|0 |Not Pressed| +|0 | ''00'' |Not Pressed| 
-|1 |Normal Press| +|1 | ''01'' |Normal Press| 
-|2 |Long Press| +|2 | ''10'' |Long Press| 
-|3 |Extra Long Press|+|3 | ''11'' |Extra Long Press|
  
 Example: Example:
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   - ''button_flag_byte = 01 11 10 01''   - ''button_flag_byte = 01 11 10 01''
   - ''button_flag_byte = 00 00 00 00'' (''serial command reset'')   - ''button_flag_byte = 00 00 00 00'' (''serial command reset'')
 +
 +<--
  
 \\ \\
---> Example Python code for extracting button states from the button_flag_byte# 
-<code python asibuttonstate.py> 
-# the value returned from EXTRA M? 
-button_flag_byte = 127 
  
-# bit masks +Example Python code for extracting button states from the button_flag_byte:
-mask_at   = 0x03 # 00000011 +
-mask_home = 0x0C # 00001100 +
-mask_js   = 0x30 # 00110000 +
-mask_zero = 0xC0 # 11000000+
  
-# get the button states from button_flag_byte  +{{section>:python_code#parse_button_flag&noheader&nofooter}}
-btn_at   = button_flag_byte & mask_at +
-btn_home = (button_flag_byte & mask_home) >> 2 +
-btn_js   = (button_flag_byte & mask_js) >> 4 +
-btn_zero = (button_flag_byte & mask_zero) >> 6 +
- +
-# show the results in decimal and binary +
-print(f"{button_flag_byte = } (binary {button_flag_byte :08b})") +
-print(f"{btn_at = } (binary {btn_at:02b})") +
-print(f"{btn_home = } (binary {btn_home:02b})") +
-print(f"{btn_js = } (binary {btn_js:02b})") +
-print(f"{btn_zero = } (binary {btn_zero:02b})") +
- +
-# console output: +
-# button_flag_byte = 127 (binary 01111111) +
-# btn_at = 3 (binary 11) +
-# btn_home = 3 (binary 11) +
-# btn_js = 3 (binary 11) +
-# btn_zero = 1 (binary 01) +
-</code> +
-<-- +
- +
-<--+
  
 -->Additional Details About M=button_code ^ -->Additional Details About M=button_code ^
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 \\ \\
 This demonstrates that button presses are overwritten as if you were interacting with the physical controller pressing buttons. This demonstrates that button presses are overwritten as if you were interacting with the physical controller pressing buttons.
-\\ 
---> Example Python code for creating a button_code # 
-<code python asibuttoncode.py> 
-def create_button_code(at: int = 0, home: int = 0, joystick: int = 0, zero_halt: int = 0) -> int: 
-    assert at in range(4), "Must be in the range 0-3." 
-    assert home in range(4), "Must be in the range 0-3." 
-    assert joystick in range(4), "Must be in the range 0-3." 
-    assert zero_halt == 0 or zero_halt == 1, "Must be 0 or 1." 
  
-    button_code = 0+<--
  
-    # bit masks +Example Python code for creating a button_flag_byte:
-    BITMASK_AT   = 0x03 # 00000011 +
-    BITMASK_HOME = 0x0C # 00001100 +
-    BITMASK_JS   = 0x30 # 00110000 +
-    BITMASK_ZERO = 0xC0 # 11000000+
  
-    # set bits +{{section>:python_code#create_button_flag&noheader&nofooter}}
-    button_code &= ~BITMASK_AT +
-    button_code |= at & BITMASK_AT +
- +
-    button_code &= ~BITMASK_HOME +
-    button_code |= (home << 2) & BITMASK_HOME +
- +
-    button_code &= ~BITMASK_JS +
-    button_code |= (joystick << 4) & BITMASK_JS +
- +
-    button_code &= ~BITMASK_ZERO +
-    button_code |= (zero_halt << 6) & BITMASK_ZERO +
- +
-    return button_code +
- +
-def main(): +
-    button_code = create_button_code(at=1, home=1) +
-    print(button_code) +
-    # prints 5 +
-     +
-if __name__ == "__main__": +
-    main() +
-      +
-</code> +
-<-- +
- +
-<--+
  
 {{tag>commands tiger ms2000 crisp}} {{tag>commands tiger ms2000 crisp}}
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commands/extra.1727825128.txt.gz · Last modified: by brandon